september 9, 2023


hello again! happy friday!

this update continues the building-shaped momentum of the last, since I've added the "sower" building! I'll keep it short and sweet, since this update went very smoothly. most of the time was put into designing the many sprites and UI elements for this building. it was time consuming, but it was also really fun since I made progress very quickly.

now, what is the "sower" building? in short, it allows pollen and sprouts to be "sown" and grow into more pollen and sprouts! I felt this was necessary since hunger is a mechanic. namely, it's just unfair to have no sustainable food sources if hunger is one of the main challenges. along those lines, sowers do not need to be continuously fed new sprouts/pollen to keep growing. once you sow, you can continuously reap forever!

next, I hinted at this last update, but the sower has some interaction with the lantern building. that is, when a lantern is placed near a sower, sprouts will grow significantly faster! this does not apply to pollen however, since pollen itself is a light source. also, pollen grows faster than sprouts, which is a balancing decision since pollen does not replenish as much hunger.

lastly, I just wanted to say that the next few updates will have less content than normal, since my life is about to get a lot more busy. but, I still want to get a demo of this game done before 2024, so I'll keep chipping away at it!

that's all I have for now though, happy sowing! :D

Files

build_20230908.zip 9.8 MB
Sep 08, 2023

Get Silt Spawn (Demo)

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